Author Topic: Definitive Glitch List  (Read 11574 times)

KenjiMishima

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Definitive Glitch List
« on: April 03, 2013, 07:17:05 pm »
This will be a huge list of glitches old and new for things that need to be fixed, anything you know of and do not see here you may pm me and I will add it to the list.

*Verus Castle Assault (Escort Cannon part): Timer gets stuck and the event never happens, timer continually resets (IDK if this was fixed w/ maint or not)
*Shining Auralar [Select]: Removes all enchants instead of just one. (For some users) Update: It appears that if you have a normal shining aualar in your bag before a select one, it will use the normal one instead of the select.
*Time/Server Sync:(Being worked on)


Random Things:
*Too Many Users: Several posts about this... maybe just a explanation of how to fix would be good.

*Arena Resurrection Buff: If you die, the Aika Grace buff doesn't appear and you can be killed immediately after resurrection... (Having taskmgr open is what causes this most of the time, turn it off while pvping)

*Arena Names: You can see name/stat screen/nation flag when you inspect, also sometimes the names are shown instead of "Blue Number X" it has your real name.

*ATC (Training Center): Other nations' names are red & you can attack them vice versa. Doesn't become pve until after mobs spawn. (Proto knows about this).

*Gressil's Sword, Hanzo's Test, Magic Stone quests: Can't complete, for Marauder Cabin Normal & Hard.  http://aikaforum.t3fun.com/index.php?topic=4549.0

*Kynari Aviary dungeon: Seridunn's low hp skill that ports players to boss glitches, When screen appears again, Seridunn is dead without giving xp or drops.

*Kynari Aviary dungeon (Elite): Game crashing when entering, happened several times. http://aikaforum.t3fun.com/index.php?topic=5563.0

*Lycan Cave dungeon (Normal & Hard): Unable to enter? http://aikaforum.t3fun.com/index.php?topic=5523.0

*Tax Change message in Traband, Karena maps: Shows "LM has changed the tax rate to X and X", but this is not coming from your nation.

*Disceroa Teleport: Click to teleport and it says "You cannot currently move to another nation".

*Skill Casting: Skill doesn't cast, but it starts the cooldown timer. This also accounts into the Rm stealth glitch where occasionally an rm will use stealth and it will just go on cooldown.

*Stealth Following: There is also the fact that if an rm stealths while someone has the follow command on them the person will follow them, this works for both same and enemy nation.

*Skill Lags: Cast a skill and it delays a few seconds (sometimes goes to cd like above, maybe the same issue).

*Unique Set Glow: If skinned to another set, the set glow/effects not showing in game but does show at the character selection screen.

*Castigation: Wipes buffs under Divine Ward, When it misses as well as the fact that it is a forgoing argument if this skill is supposed to be able to miss, but when it does it does no damage but takes all buffs, compared to when it hits, it does damage and takes off your buffs.

*Cooldown Relic and Crystals do not work on pran skills, although they used to.

*Sometimes when someone leaves or DCs from a battle field match a spot will be glitched and another player will be unable to come into the room. Secondly occasionally when you log out from BF you can keep the buff that it gives that grants 50% extra hp.

*Buff Priority: Certain buffs reset to another spot when rebuffing after death, while a poad which allows buffs to transcend death is active. IE: If a wl with said pot on dies, when he comes back to life and rebuffs this will take the first slot, apposed to going to the last.

*Hitting flags in arena while in pred or ghost stance causes their hp to reset.

*Shinning Aualar [Select] UI is glitched and as moderately transparent.

*After having the client open for an extended period of time results in graphics being messed up, sometimes even whole area's not loading.

*Truth seeker armor when its cored still doesnt have a correct name.

*When a pally with full dw ports through the use of the rift to another nation, the amount on the ticks are reduced to 1.


*Silver Coins (used to be called "Event Item") says in its own description to buy a diy from Alchemist Issac to create Magical Gold Coin. Issac doesn't sell this DIY and there is no Magical Gold Coin in the database (though it might just be referring to a regular gold coin)

*Aitan Training Center Medal's says to go to Edgar Kitten who is actually named Hattori Hanzo in reg.


*No AOE's in duels that are in the same alliance

*Some mob's name turn green and cannot be attacked directly (but can attack you) though you still can AOE them

*Alot of guilds still can not upload emblems

*At the shop at the entrance of abyss gate in discora, pell aa and rub aa, mosty pell aa cost an unreasonable amount of abyss coins, I am not sure if this is a glich or not because while under gpot a glich had  happened at alowed players to buy them for dirt cheap, and this was corrected in the same day with an emergency maint. Currently the prices are 20 Abyss coins for a Rub AA and 80 for a Pell AA

*Traband ColdWave Shop: In traband there is a shop where you can use cold wave crystals to buy items, the most important items being cores for truth seeker, 70 unique and 75 honor sets. In the shop you are given a daily quest where you can trade 10 shards for a crystal, there is another quest where you can trade 50 for a box, but the box can give you anywhere from nothing to a hundred.(often giving nothing)  For the box the least it should give is five. The to turn in 10 for 1 crystal as a daily should be a repeatable quest. Considering if I wanted to be safe and not gamble, with the current prices of the cores being about 1000 for a red core, 800 for a blue core, 250 for a yellow core and 200 for a purple core, (I swear purple and yellow cores got lowered) it would take me anywhere from one to three years to core my gear.

*Seeing In Stealth: Occasionally when a DG or a RM stealth’s they will still appear on screen, not under normal view but as transparent on the players screen. (By player I mean to another person and not the person piloting the character) When this happens they cannot be attacked by single target attacks, but they can be knocked out of stealth using attacks that have an area of effect.

*When a user in BF is in the observer state and dc's or loses connection, when they come back on they can not chat, move or do anything else, as if they are still in observer mode, and cant do anything till that round of bf is over, almost as if you are still in.

*A glitch that allows you to fake clone an item can be done by going to the reinforcement npc, or the item enchant npc, placing the item in, then opening your mail box, opening a message then closing it, you will notice the item has gone back to being normal colored, while still talking to the npc, you would trade the item to someone, when the trade is finished both users have the item but the one who traded it over has a false one, you can not equip or do anything with it. And if you trade back there will be one of the item again, the real item, the fake one disappears.

*In  lost mines normal/hard/elite for some users when they get to malik and begin fighting him if a skill causes him to move it will crash the client.

*Skulls do not drop in traband.

*Not sure if this is intended, but as well as field bosses not spawning every hour, the ones in discroa drop pell and rub, b and c when killed. Opposed to say, pell, rub, a  or aa, or enriched, or one of the crystal boxes.

*Talent speed pots do not last 2 hours, only 1. Update: All of the talent pots last one hour when they are supposed to last 2.

*I am not sure if this is glitch or intended. But alot of buffs do not stack with eachother. Using warriors for example. If a warrior buffs up with valor. Anything else that gives stat points will not stack with it. And if a warrior buffs using berserk or the 81 skill and clerics bless does not stack with it.


*The new relics that where added in the renewal still have not been found even with the spamming of these dungeons. I am wondering if they are even in the game at all.

*I do not know how far in this glitch digs but, when reinforcing an item using extracts, occasionally the message "The destruction and decrease of the item has been prevented" will pop up. But when you go to check the item you will see that the item has gone down still by one plus, where as if this happened the message "The destruction of the item has been prevented" or "Item damaged" not sure which one, but I personally have experienced this glitch, and I have heard it happen to several others. Even people using enriched having their items break. Secondly this can also happen when leveling down a message "failure" will pop up, and will increase the level of the item occasionally where the proper message for this is "backfired".

*Pran Intimacy, I am not sure if it is glitch or even what this is? But even if you have the hearts from the pran interaction nearly full, it still happens rather often.

*Catigate missing a pallys dw and taking off buffs is back and now instead of taking off 6 buffs, it takes all of them.

*Crit dmg reduce crystals do not work, or at least the way they should be working, as the name says they should reduce the amount of dmg by a percent from the crit, where this is not the case at all. Hypothetically if someone hits me for 40k, if I have 50% crit dmg reduce it should be reduced to 20k, or at least that sounds correct to me. But instead it would be reduced by maybe 6k or so. If the crystals are not meant to work like this at the very least the name should be changed to reflect what they do.

*Traband relics can be vendor though remote vendor or to an npc. People make it a habit to vendor a relic before they die so that other nations cant cap the relic.

*An ungodly lag that happens when you guild ranks are changed for everyone in the guild.

*Amnesia reset the skill bar when used and if this is not a glitch CAN YOU PLEASE MAKE THEM NOT DO THIS.


*There's a bug in dice which lets you kill any mob (even boss) instantly.

You do it like this:-
1)Before rolling, cast Turret (the Rm skill)
2)Roll
3)*On next stage* After the cd of Turret is finished cast it again.
4)Mob dies instantly. Even boss mobs.They die like Deathknell was used on them.

*Arrow keys do not work by default anymore.

*If Spot Weakness is casted before entering another nation through the Rift or the Teleport of Prediction, and the buff is still active after switching nations, Spot Weakness has no effect (skills can miss and be nullified by Parry/Sidestep). It remains that way until you cast Spot Weakness again. This can also be said about shadowmist

--------New with Disc Renewal Patch
*New Potions: Can't use speed pots from anywhere other than the level up box.

*Disceroa Colony: Not a safe zone, can attack and use the portal into Regenshein.

*New Relics: Drop rate low or glitch with them?

*81+ Guild Quests: Description names were not translated or something, hard to tell which mobs you need to kill.

*Field bosses throughout the rest of the maps Lakia, Traband, Karena, and Discroa are not spawning every hour, not sure if its meant to be like this or not.



Not a Glitch, needs to be said on website somewhere though: Problems creating an account on T3Fun website, gotta use specific browsers: http://aikaforum.t3fun.com/index.php?topic=4070.0
« Last Edit: June 26, 2013, 04:44:43 am by KenjiMishima »
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GM Eien

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Re: Definitive Glitch List
« Reply #1 on: April 12, 2013, 04:16:02 am »
Greetings,

Let me check on some of these. I'll leave comments of some of them I can address now (while the rest which I won't quote will be reviewed).

*Too Many Users: Several posts about this... maybe just a explanation of how to fix would be good.
Connection issue, if I recall. If there's a bit of lag along the way, that error might happen.

*Kynari Aviary dungeon: Seridunn's low hp skill that ports players to boss glitches, When screen appears again, Seridunn is dead without giving xp or drops.
We will need some steps to reproduce that one. Just tested it a while ago, and Seridunn teleported me to herself with no issues.

*Disceroa Teleport: Click to teleport and it says "You cannot currently move to another nation".
You should be able to use it to teleport to another nation now.

*After having the client open for an extended period of time results in graphics being messed up, sometimes even whole area's not loading.
Happens when the PC gets overtaxed or something. Restarting the client (or the computer) should solve it.

*Some mob's name turn green and cannot be attacked directly (but can attack you) though you still can AOE them
This one is interesting. How do we make that happen so we can test it (and hopefully find a fix)?

*New Potions: Can't use speed pots from anywhere other than the level up box.
Which speed pots do not work? I tested the one in Talent Shop, and a couple of other potions and they worked fine.

*81+ Guild Quests: Description names were not translated or something, hard to tell which mobs you need to kill.
Checked. Should be fixed already.


For the other stuff, as I said earlier we will review them for any issues.

Thank you for compiling this list for us! Post some updates as well if you find any more issues.

KenjiMishima

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Re: Definitive Glitch List
« Reply #2 on: April 12, 2013, 05:26:30 am »
Greetings,

Let me check on some of these. I'll leave comments of some of them I can address now (while the rest which I won't quote will be reviewed).

*Too Many Users: Several posts about this... maybe just a explanation of how to fix would be good.
Connection issue, if I recall. If there's a bit of lag along the way, that error might happen.

*Kynari Aviary dungeon: Seridunn's low hp skill that ports players to boss glitches, When screen appears again, Seridunn is dead without giving xp or drops.
We will need some steps to reproduce that one. Just tested it a while ago, and Seridunn teleported me to herself with no issues.

*Disceroa Teleport: Click to teleport and it says "You cannot currently move to another nation".
You should be able to use it to teleport to another nation now.

*After having the client open for an extended period of time results in graphics being messed up, sometimes even whole area's not loading.
Happens when the PC gets overtaxed or something. Restarting the client (or the computer) should solve it.

*Some mob's name turn green and cannot be attacked directly (but can attack you) though you still can AOE them
This one is interesting. How do we make that happen so we can test it (and hopefully find a fix)?

*New Potions: Can't use speed pots from anywhere other than the level up box.
Which speed pots do not work? I tested the one in Talent Shop, and a couple of other potions and they worked fine.

*81+ Guild Quests: Description names were not translated or something, hard to tell which mobs you need to kill.
Checked. Should be fixed already.


For the other stuff, as I said earlier we will review them for any issues.

Thank you for compiling this list for us! Post some updates as well if you find any more issues.

2.I will see if I can ask around to get a user to make a video or something.

5. There is no way that I know of to force this to happen, It can happen at any point in time but personally to me, most of the time happens in dungeons.

6. In the anvil the if you have the talent speed pot in your inv it does not get picked up by any of the potions, after checking I also noticed that one of the potions requires 3 hour pots to be used in the mix said 3 hour pots do not exist.
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Re: Definitive Glitch List
« Reply #3 on: April 12, 2013, 05:42:39 am »
6. In the anvil the if you have the talent speed pot in your inv it does not get picked up by any of the potions, after checking I also noticed that one of the potions requires 3 hour pots to be used in the mix said 3 hour pots do not exist.

Oh! For those, there are actually different kinds of Speed Potions: Talent shop version, 3-hour tradable, and 3-hour non-tradable (and more, though I can't remember right now). They are not interchangeable in the anvil crafting thing. As for their availability, it would vary depending on, well, whatever method they would appear from(random boxes, events, etc.).

KenjiMishima

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Re: Definitive Glitch List
« Reply #4 on: April 12, 2013, 05:47:31 am »
6. In the anvil the if you have the talent speed pot in your inv it does not get picked up by any of the potions, after checking I also noticed that one of the potions requires 3 hour pots to be used in the mix said 3 hour pots do not exist.

Oh! For those, there are actually different kinds of Speed Potions: Talent shop version, 3-hour tradable, and 3-hour non-tradable (and more, though I can't remember right now). They are not interchangeable in the anvil crafting thing. As for their availability, it would vary depending on, well, whatever method they would appear from(random boxes, events, etc.).
That is why said user the tipped me was saying that they only work with ones from the level box (1 hour non trade)
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Re: Definitive Glitch List
« Reply #5 on: April 13, 2013, 05:18:52 am »
Updated and checked Lycan cave. Normal and Hard is working as intended. Make sure you have the required crystal for entering (Suzuaku and Hawk crystals)!

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Re: Definitive Glitch List
« Reply #6 on: April 15, 2013, 02:09:04 am »
Updated and checked Lycan cave. Normal and Hard is working as intended. Make sure you have the required crystal for entering (Suzuaku and Hawk crystals)!
Any status on getting versus castle assault back to normal?
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KenjiMishima

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Re: Definitive Glitch List
« Reply #7 on: April 15, 2013, 01:08:18 pm »
Updated and checked Lycan cave. Normal and Hard is working as intended. Make sure you have the required crystal for entering (Suzuaku and Hawk crystals)!
Here is a video in which the mob being a friendly happens. http://www.youtube.com/watch?v=wl_lX5HZJz0

Though I have no idea how you can recreate this, considering it is just something that happens.
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Re: Definitive Glitch List
« Reply #8 on: April 18, 2013, 01:57:29 am »
Testing these piece by piece, and confirming those we can confirm on our current tests.

Castigation: It shouldn't knock buffs from under Divine Ward (though it does knock 6 counters off it).

We'll review Verus Castle Assault as well later on.

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Re: Definitive Glitch List
« Reply #9 on: April 18, 2013, 03:36:31 am »
Testing these piece by piece, and confirming those we can confirm on our current tests.

Castigation: It shouldn't knock buffs from under Divine Ward (though it does knock 6 counters off it).

We'll review Verus Castle Assault as well later on.
Ill ask some players and make sure this is corrected.

Although is it supposed to be able to miss? As it says further up, when it misses a class (not only a pally) but lets say a war, it would do no dmg but still take off buffs.

And awesome, Im looking forward to that being fixed.
« Last Edit: April 18, 2013, 03:42:37 am by KenjiMishima »
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Re: Definitive Glitch List
« Reply #10 on: April 19, 2013, 07:49:32 pm »
What is the status on the server synch bug?
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aikagm03

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Re: Definitive Glitch List
« Reply #11 on: April 20, 2013, 01:30:09 am »
Hello!  Tried to test some of these today. :)

*At the shop at the entrance of abyss gate in discora, pell aa and rub aa, mosty pell aa cost an unreasonable amount of abyss coins, I am not sure if this is a glich or not because while under gpot a glich had  happened at alowed players to buy them for dirt cheap, and this was corrected in the same day with an emergency maint. Currently the prices are 20 Abyss coins for a Rub AA and 80 for a Pell AA.

Yep, confirmed this.  We're gonna forward this to check if this is really intended.  If you have any suggestions about the pricing, let us know.  Can't guarantee the change for the wanted price but no harm in trying. :)

*A glitch that allows you to fake clone an item can be done by going to the reinforcement npc, or the item enchant npc, placing the item in, then opening your mail box, opening a message then closing it, you will notice the item has gone back to being normal colored, while still talking to the npc, you would trade the item to someone, when the trade is finished both users have the item but the one who traded it over has a false one, you can not equip or do anything with it. And if you trade back there will be one of the item again, the real item, the fake one disappears.

Tried this too, the item didn't go back to normal when I closed the mail so everything went as intended.  Was there any particular item that was used when this glitch was reported? :)

Regarding the server sync glitch, it's still under review by the devs up to now. >.<

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Re: Definitive Glitch List
« Reply #12 on: April 20, 2013, 06:44:46 pm »
Hello!  Tried to test some of these today. :)

*At the shop at the entrance of abyss gate in discora, pell aa and rub aa, mosty pell aa cost an unreasonable amount of abyss coins, I am not sure if this is a glich or not because while under gpot a glich had  happened at alowed players to buy them for dirt cheap, and this was corrected in the same day with an emergency maint. Currently the prices are 20 Abyss coins for a Rub AA and 80 for a Pell AA.

Yep, confirmed this.  We're gonna forward this to check if this is really intended.  If you have any suggestions about the pricing, let us know.  Can't guarantee the change for the wanted price but no harm in trying. :)

*A glitch that allows you to fake clone an item can be done by going to the reinforcement npc, or the item enchant npc, placing the item in, then opening your mail box, opening a message then closing it, you will notice the item has gone back to being normal colored, while still talking to the npc, you would trade the item to someone, when the trade is finished both users have the item but the one who traded it over has a false one, you can not equip or do anything with it. And if you trade back there will be one of the item again, the real item, the fake one disappears.

Tried this too, the item didn't go back to normal when I closed the mail so everything went as intended.  Was there any particular item that was used when this glitch was reported? :)

Regarding the server sync glitch, it's still under review by the devs up to now. >.<


1. Considering the pattern, maybe 5 abyss coins per rub, and since pell is always 4x the cost 20. :3

2. I just had my friend try it. Youd go to said npc place a sword or armor part or something, I normally use the reinforcement npc for this, then you would open mail, click a message so it opens, close that message, then close the main mail window, and the item should become normal colored again.
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aikagm03

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Re: Definitive Glitch List
« Reply #13 on: April 20, 2013, 07:14:22 pm »
1. Considering the pattern, maybe 5 abyss coins per rub, and since pell is always 4x the cost 20. :3

2. I just had my friend try it. Youd go to said npc place a sword or armor part or something, I normally use the reinforcement npc for this, then you would open mail, click a message so it opens, close that message, then close the main mail window, and the item should become normal colored again.

Thanks for the input for number 1. :)

Tested number 2 again just now.  Might have done something wrong when I first tested it, but yeah, it's confirmed and it's been noted. :)


KenjiMishima

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Re: Definitive Glitch List
« Reply #14 on: April 20, 2013, 07:29:55 pm »
1. Considering the pattern, maybe 5 abyss coins per rub, and since pell is always 4x the cost 20. :3

2. I just had my friend try it. Youd go to said npc place a sword or armor part or something, I normally use the reinforcement npc for this, then you would open mail, click a message so it opens, close that message, then close the main mail window, and the item should become normal colored again.

Thanks for the input for number 1. :)

Tested number 2 again just now.  Might have done something wrong when I first tested it, but yeah, it's confirmed and it's been noted. :)

Alrighty then!

I guess you guys might want to take a look at

*When a pally with full dw ports through the use of the rift to another nation, the amount on the ticks are reduced to 1. Since its a quick thing to forward.
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