Author Topic: Food for Thought  (Read 73 times)

Panic!AtTheDiscoWR

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Food for Thought
« on: January 07, 2018, 11:08:45 am »
I think I may have thought of one good way to help boost things for the players benefit mostly.

A lot of games have hackNslash play style which is actually nice because you can lvl quicker in these type games. Now this would be implemented in Aika to only the PVE (not the channel but just that type of game play as it were). So keep the skills and everything stat wise for the players the same. You will need to adjust the enemies HP, Def, Atk, and so on accordingly to allow players to lvl push through quicker. Add more maps and enemies and so one to expand the experience for the players. This will affect a couple things. One it will allow players to not be intimidated by this older game when they start seeing they feel like they are working up much quicker like most modern day games do. 2ndly players will not be so dependent on the grind stage of things. Now to move on further you should then increase the drop rate of certain items and increase the reinforcement rate of equipment. So now 3rdly we can allow players to not only lvl faster on there own and decrease events for equipment and decrease the need to farm gold to buy tcoins and to buy tcoins in general because things wont be so difficult to achieve this. Now I mentioned earlier that this was mostly to benefit the players, this is true because (you may want to sit down for this one) you guys have kept these things the way they are to force players into buying tcoins. Everything you have done has been to achieve this and the events you use to "help" players is actually only hurting yourself. There are many bugs that cause glitching/lagging and these things are at this point in the games existence purely inexcusable. Period. So fix these things immediately and stop adding and adjusting features of the game to suit your pockets lining and supporting the players that say to make the game easier do to the decline in amount of players. Changing the game to be easier for less players in game is just shooting yourself in the foot. It is backwards thinking at its finest. lol So ignore the harsher parts if you need but know that there could be more to what I suggested that would only improve the situation but this is a simple, quick, not at all methodical piece, I just wrote up... 

PS: We need your trust, so get things done

Bobspally

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Re: Food for Thought
« Reply #1 on: January 07, 2018, 06:58:41 pm »
A change to the core gameplay of this type would require a lot of development time, not to mention the Aika NA staff don't actually develop anything, they just copy -> translate -> paste the patches from Hanbitsoft. If this type of change were to be implemented it would be done on KAika first.
Also the game is in its dying phase, any more money put into development would just be a waste if its not a feature that directly generates revenue, for instance the scam events are just cash cows to milk the game as much as they can before it dies.

There are hundreds of ways they can improve the gameplay and performance of the game overall. Farming is generally a dead end, hours upon hours of farming for pocket change, the drop rate is garbage because it got nerfed into the ground due to botters. The time it takes to level up is not bad when you consider auto grind, but even then they could have auto grind give less exp and reward people who manually grind with a much higher exp rate.

Overall the game is borderline dead, t3fun won't spend money unless they're going to make money.
Stop buying tcoins, just let the game die already.